Case Study

Cutting a 7-Level Menu Down to 3

GetGo's mobile ordering app had a menu so deep users needed 7 taps to add an item to their cart. I redesigned the taxonomy from scratch — alone — and cut that to 3.

Role UX Researcher & Designer (Solo)
Domain Information Architecture · Mobile App · Food & Beverage
Platform iOS Mobile App
Timeline IA in ~1 week · Full design extended due to backlog
43%
Reduction in Add-to-Order Friction
7→3
Tap Depth Reduced
419→205
Menu Items Consolidated
29%
Efficiency Increase

The Problem

A Menu That Worked Against Its Users

GetGo's mobile app required up to 7 taps to reach the "Add to Order" button. The menu had 419 line items with inconsistent naming, no clear hierarchy, and categories that didn't match how users thought about food.

Busy professionals, students, and retirees all described the same frustration: it was faster to go in person than to order on the app.

Sifting through the GetGo menu feels like a chore. I just need a quick, straightforward path.

— Research participant

My Approach

Research First. Everything Else Follows.

As the sole UX designer and researcher on this project, I owned every phase — from initial discovery through final prototype. I started with in-depth user interviews and surveys across three distinct user segments: busy professionals, tech-savvy students, and detail-oriented retirees.

User Interviews & Surveys
Captured firsthand frustrations across three user segments. Each group revealed the same core problem from a different angle.
Usage Data Analysis
Quantified where users dropped off, which menu paths were most abandoned, and which items caused the most confusion.
Competitive Benchmarking
Analyzed McDonald's (2-tap checkout) and Taco Bell (2-tap Add to Cart) as north stars for navigation efficiency.

The IA Work

419 Items. One Week. One Designer.

I audited every item in the existing menu, identified redundancies, and restructured the taxonomy from scratch. Items were consolidated from 419 to 205 — more than half — without removing a single product from the offering.

1
Unified naming convention
Standardized all "Build Your Own" variants to "BYO" — eliminating truncation and inconsistency across the menu.
2
Strategic title truncation
Shortened verbose item names by placing them under parent categories. "BBQ Grilled Chicken Club Sandwich" became "BBQ Club" under "Grilled Chicken Sandwiches."
3
Hierarchy flattening
Restructured 7-level deep navigation into a maximum 3-level path to "Add to Order."

A/B Testing

Tested. Validated. Measurable.

I designed and ran A/B testing comparing the original menu against my proposed taxonomy. Results were clear across both speed and accuracy metrics.

Accuracy
76→89%
Average correct item-find rate improved from 76% to 89% with the new taxonomy.
Speed
38→27s
Average time to find an item dropped from 38 seconds to 27 seconds — an 11-second reduction per task.

Nearly every individual item showed improvement in the test menu. The most dramatic gains came from items that had been buried under ambiguous parent categories in the original structure.

Outcomes

A Menu Users Can Actually Use

43%
Add-to-order friction reduced
50%
Menu items consolidated
89%
Avg correct item-find rate (up from 76%)
11s
Faster per task on average

The redesigned taxonomy was presented to GetGo stakeholders with full documentation of the research methodology, A/B test results, and design rationale. The project demonstrated measurable impact from IA decisions alone — before a single visual design change was made.

What I Learned

IA Is the UX No One Sees

This project proved that information architecture is often the highest-leverage UX work — invisible when done right, painful when done wrong.

The visual design of the app hadn't changed. The content hadn't changed. Only the structure changed. And that alone cut friction by 43%.

"The most powerful UX change you can make is the one users never notice — because everything just works. Structure is invisible until it isn't."

— Stephanie Gross, UX Designer & Researcher